set window position
parent
7f3b0fb38e
commit
8fc8b1fa27
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bin/
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obj/
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.vs/
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@ -0,0 +1,179 @@
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namespace SetWindowPosition
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{
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partial class Form1
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.btnSet = new System.Windows.Forms.Button();
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this.txtY = new System.Windows.Forms.TextBox();
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this.label4 = new System.Windows.Forms.Label();
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this.txtX = new System.Windows.Forms.TextBox();
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this.label5 = new System.Windows.Forms.Label();
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this.txtHeight = new System.Windows.Forms.TextBox();
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this.label3 = new System.Windows.Forms.Label();
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this.txtWidth = new System.Windows.Forms.TextBox();
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this.label2 = new System.Windows.Forms.Label();
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this.label1 = new System.Windows.Forms.Label();
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this.comboBox1 = new System.Windows.Forms.ComboBox();
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this.SuspendLayout();
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//
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// btnSet
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//
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this.btnSet.Location = new System.Drawing.Point(15, 141);
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this.btnSet.Name = "btnSet";
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this.btnSet.Size = new System.Drawing.Size(126, 23);
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this.btnSet.TabIndex = 21;
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this.btnSet.Text = "Set";
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this.btnSet.UseVisualStyleBackColor = true;
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this.btnSet.Click += new System.EventHandler(this.btnSet_Click);
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//
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// txtY
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//
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this.txtY.Location = new System.Drawing.Point(70, 115);
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this.txtY.Name = "txtY";
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this.txtY.Size = new System.Drawing.Size(71, 20);
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this.txtY.TabIndex = 20;
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this.txtY.Text = "10";
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(12, 118);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(17, 13);
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this.label4.TabIndex = 19;
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this.label4.Text = "Y:";
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//
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// txtX
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//
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this.txtX.Location = new System.Drawing.Point(70, 89);
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this.txtX.Name = "txtX";
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this.txtX.Size = new System.Drawing.Size(71, 20);
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this.txtX.TabIndex = 18;
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this.txtX.Text = "10";
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//
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// label5
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//
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this.label5.AutoSize = true;
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this.label5.Location = new System.Drawing.Point(12, 92);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(17, 13);
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this.label5.TabIndex = 17;
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this.label5.Text = "X:";
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//
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// txtHeight
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//
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this.txtHeight.Location = new System.Drawing.Point(70, 63);
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this.txtHeight.Name = "txtHeight";
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this.txtHeight.Size = new System.Drawing.Size(71, 20);
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this.txtHeight.TabIndex = 16;
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this.txtHeight.Text = "150";
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(12, 66);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(41, 13);
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this.label3.TabIndex = 15;
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this.label3.Text = "Height:";
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//
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// txtWidth
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//
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this.txtWidth.Location = new System.Drawing.Point(70, 37);
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this.txtWidth.Name = "txtWidth";
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this.txtWidth.Size = new System.Drawing.Size(71, 20);
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this.txtWidth.TabIndex = 14;
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this.txtWidth.Text = "300";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(12, 40);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(38, 13);
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this.label2.TabIndex = 13;
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this.label2.Text = "Width:";
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(12, 14);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(52, 13);
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this.label1.TabIndex = 11;
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this.label1.Text = "App Title:";
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//
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// comboBox1
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//
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this.comboBox1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.comboBox1.FormattingEnabled = true;
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this.comboBox1.Location = new System.Drawing.Point(71, 13);
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this.comboBox1.Name = "comboBox1";
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this.comboBox1.Size = new System.Drawing.Size(251, 21);
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this.comboBox1.TabIndex = 22;
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(334, 173);
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this.Controls.Add(this.comboBox1);
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this.Controls.Add(this.btnSet);
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this.Controls.Add(this.txtY);
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this.Controls.Add(this.label4);
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this.Controls.Add(this.txtX);
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this.Controls.Add(this.label5);
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this.Controls.Add(this.txtHeight);
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this.Controls.Add(this.label3);
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this.Controls.Add(this.txtWidth);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.label1);
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this.Name = "Form1";
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this.Text = "Set window position";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button btnSet;
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private System.Windows.Forms.TextBox txtY;
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private System.Windows.Forms.Label label4;
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private System.Windows.Forms.TextBox txtX;
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private System.Windows.Forms.Label label5;
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private System.Windows.Forms.TextBox txtHeight;
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.TextBox txtWidth;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.ComboBox comboBox1;
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}
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}
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@ -0,0 +1,146 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using System.Runtime.InteropServices;
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using HWND = System.IntPtr;
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namespace SetWindowPosition
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{
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public partial class Form1 : Form
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{
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public Form1()
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{
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InitializeComponent();
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preloadProcesses();
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}
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// Define the FindWindow API function.
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[DllImport("user32.dll", EntryPoint = "FindWindow", SetLastError = true)]
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static extern IntPtr FindWindowByCaption(IntPtr ZeroOnly, string lpWindowName);
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// Define the SetWindowPos API function.
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[DllImport("user32.dll")]
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[return: MarshalAs(UnmanagedType.Bool)]
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static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, SetWindowPosFlags uFlags);
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[DllImport("USER32.DLL")]
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private static extern IntPtr GetShellWindow();
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private delegate bool EnumWindowsProc(HWND hWnd, int lParam);
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[DllImport("USER32.DLL")]
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private static extern bool EnumWindows(EnumWindowsProc enumFunc, int lParam);
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[DllImport("USER32.DLL")]
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private static extern bool IsWindowVisible(HWND hWnd);
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[DllImport("USER32.DLL")]
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private static extern int GetWindowTextLength(HWND hWnd);
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[DllImport("USER32.DLL")]
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private static extern int GetWindowText(HWND hWnd, StringBuilder lpString, int nMaxCount);
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[DllImport("user32")]
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private static extern UInt32 GetWindowThreadProcessId(Int32 hWnd, out Int32 lpdwProcessId);
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public static Int32 GetWindowProcessID(Int32 hwnd) {
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Int32 pid = 1;
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GetWindowThreadProcessId(hwnd, out pid);
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return pid;
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}
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// Define the SetWindowPosFlags enumeration.
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[Flags()]
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private enum SetWindowPosFlags : uint
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{
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SynchronousWindowPosition = 0x4000,
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DeferErase = 0x2000,
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DrawFrame = 0x0020,
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FrameChanged = 0x0020,
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HideWindow = 0x0080,
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DoNotActivate = 0x0010,
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DoNotCopyBits = 0x0100,
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IgnoreMove = 0x0002,
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DoNotChangeOwnerZOrder = 0x0200,
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DoNotRedraw = 0x0008,
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DoNotReposition = 0x0200,
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DoNotSendChangingEvent = 0x0400,
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IgnoreResize = 0x0001,
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IgnoreZOrder = 0x0004,
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ShowWindow = 0x0040,
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}
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/// <summary>Returns a dictionary that contains the handle and title of all the open windows.</summary>
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/// <returns>A dictionary that contains the handle and title of all the open windows.</returns>
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public static HashSet<WindowInfo> GetOpenWindows() {
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HWND shellWindow = GetShellWindow();
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HashSet<WindowInfo> windows = new HashSet<WindowInfo>();
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EnumWindows(delegate (HWND hWnd, int lParam)
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{
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if (hWnd == shellWindow) return true;
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if (!IsWindowVisible(hWnd)) return true;
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int length = GetWindowTextLength(hWnd);
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if (length == 0) return true;
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StringBuilder builder = new StringBuilder(length);
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GetWindowText(hWnd, builder, length + 1);
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Int32 pid = GetWindowProcessID(hWnd.ToInt32());
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Process p = Process.GetProcessById(pid);
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string appName = p.ProcessName;
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WindowInfo window = new WindowInfo(hWnd, appName, builder.ToString());
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windows.Add(window);
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return true;
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}, 0);
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return windows;
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}
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private void preloadProcesses() {
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HashSet<WindowInfo> allWindows = GetOpenWindows();
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foreach (WindowInfo windowData in allWindows) {
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comboBox1.Items.Add(windowData);
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}
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}
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// Size and position the application.
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private void btnSet_Click(object sender, EventArgs e)
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{
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// Get the target window's handle.
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IntPtr target_hwnd = //FindWindowByCaption(IntPtr.Zero, txtAppTitle.Text);
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((WindowInfo) comboBox1.SelectedItem).hWnd;
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if (target_hwnd == IntPtr.Zero)
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{
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MessageBox.Show(
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"Could not find a window with the title \"" +
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((WindowInfo) comboBox1.SelectedItem).title+ "\"");
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return;
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}
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// Set the window's position.
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int width = int.Parse(txtWidth.Text);
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int height = int.Parse(txtHeight.Text);
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int x = int.Parse(txtX.Text);
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int y = int.Parse(txtY.Text);
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SetWindowPos(target_hwnd, IntPtr.Zero, x, y, width, height, 0);
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}
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}
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}
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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||||
<!--
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Microsoft ResX Schema
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Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
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||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
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||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
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|
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Each data row contains a name, and value. The row also contains a
|
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type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
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extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
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||||
mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
|
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
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: and then encoded with base64 encoding.
|
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|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
|
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: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
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-->
|
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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||||
</xsd:complexType>
|
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</xsd:element>
|
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<xsd:element name="assembly">
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||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:element name="resheader">
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
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</resheader>
|
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</root>
|
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace SetWindowPosition
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("SetWindowPosition")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("bvn13")]
|
||||
[assembly: AssemblyProduct("SetWindowPosition")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("4aa11c22-a4cf-4bcb-84ab-ac13708d72de")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,63 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SetWindowPosition.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SetWindowPosition.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
|
@ -0,0 +1,26 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace SetWindowPosition.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.7.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
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||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
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||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
|
@ -0,0 +1,118 @@
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|||
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{A2432D67-CB1A-4E63-B46C-9B46688449E2}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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||||
<RootNamespace>SetWindowPosition</RootNamespace>
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||||
<AssemblyName>SetWindowPosition</AssemblyName>
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||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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||||
<FileAlignment>512</FileAlignment>
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||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
<OldToolsVersion>3.5</OldToolsVersion>
|
||||
<PublishUrl>publish\</PublishUrl>
|
||||
<Install>true</Install>
|
||||
<InstallFrom>Disk</InstallFrom>
|
||||
<UpdateEnabled>false</UpdateEnabled>
|
||||
<UpdateMode>Foreground</UpdateMode>
|
||||
<UpdateInterval>7</UpdateInterval>
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||||
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
|
||||
<UpdatePeriodically>false</UpdatePeriodically>
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||||
<UpdateRequired>false</UpdateRequired>
|
||||
<MapFileExtensions>true</MapFileExtensions>
|
||||
<ApplicationRevision>0</ApplicationRevision>
|
||||
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
|
||||
<IsWebBootstrapper>false</IsWebBootstrapper>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Data.DataSetExtensions">
|
||||
<RequiredTargetFramework>3.5</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="WindowInfo.cs" />
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
||||
<Visible>False</Visible>
|
||||
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -0,0 +1,12 @@
|
|||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="15.0">
|
||||
<PropertyGroup>
|
||||
<PublishUrlHistory />
|
||||
<InstallUrlHistory />
|
||||
<SupportUrlHistory />
|
||||
<UpdateUrlHistory />
|
||||
<BootstrapperUrlHistory />
|
||||
<ErrorReportUrlHistory />
|
||||
<FallbackCulture>ru-RU</FallbackCulture>
|
||||
<VerifyUploadedFiles>false</VerifyUploadedFiles>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -0,0 +1,25 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27703.2035
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SetWindowPosition", "SetWindowPosition.csproj", "{A2432D67-CB1A-4E63-B46C-9B46688449E2}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A2432D67-CB1A-4E63-B46C-9B46688449E2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A2432D67-CB1A-4E63-B46C-9B46688449E2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A2432D67-CB1A-4E63-B46C-9B46688449E2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A2432D67-CB1A-4E63-B46C-9B46688449E2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {2983813D-F1E0-49DA-80AC-633AEDC09A99}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -0,0 +1,21 @@
|
|||
using System;
|
||||
|
||||
using HWND = System.IntPtr;
|
||||
|
||||
namespace SetWindowPosition {
|
||||
public class WindowInfo {
|
||||
public HWND hWnd;
|
||||
public string name;
|
||||
public string title;
|
||||
|
||||
public WindowInfo(HWND hWnd, string name, string title) {
|
||||
this.hWnd = hWnd;
|
||||
this.name = name;
|
||||
this.title = title;
|
||||
}
|
||||
|
||||
public override string ToString() {
|
||||
return "" + hWnd.ToString() + " | " + name + " | " + title.ToString();
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue