from miney.minetest import Minetest def build_it(mt, px, py, pz, name): mt.node.set(nodes={ "x": px, "y": py, "z": pz }, name=name) def build_tree(mt, px, py, pz): print("Building tree") for i in range(0, 10): build_it(mt, px, py + i, pz, "mcl_trees:stripped_oak") print("Trunk is done") print("Building leaves") for i in range(3, 11): print(f"Building leaves at {i}") volume = 12 - i for x in range(int(-volume / 2 - 1), int(volume / 2 + 1)): for z in range(int(-volume / 2 - 1), int(volume / 2 + 1)): if not (x == 0 and z == 0): build_it(mt, px + x, py + i, pz + z, "mcl_trees:leaves_dark_oak") print("Leaves are done") def main(): mt = Minetest(server='bvn13.me', port=29999, playername='bvn13') print("Connected to", mt) players = mt.player if len(players): for player in players: if player.name == 'bvn13': pp = player.position px = pp["x"] py = pp["y"] pz = pp["z"] build_tree(mt, px + 1, py, pz + 1) else: raise Exception("There is no player with name bvn13 on server") main()